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this glitch is very common and because spore and spore ga have a 100% chance of encountering this glitch. if you have more saved games and one or more of them are in the space stage, playing on one and travelling to another one’s place in the galaxy, you will be able to interact with them (trade, get missions) and their colonies. it will be the same with creature stage games, just that your creature or other ones will not be visible and, once it is a saved game, you cannot interact with the solar system. using this, you can customize your planet to start on on another game by finding a solar system with a t3 planet, a gas giant, and a planet identical to your home planet’s system planet with the crashed spaceship. there might be additional planets.
if you find yourself in the space stage of a game, you can use the saved game pick-up to freely travel to any solar system that you like. for example, if you have saved a game in jupiter’s system, and you find out that you want to go to saturn’s system, you could use this feature to travel to jupiter’s system and then travel to saturn’s. also, once you pick up a saved game, it is preserved until you unload it.
if you find yourself in the creature stage of a game, you can use the save game transfer to freely move between any solar systems that you like in that game, with two exceptions: 1) you can’t go into the black hole or into the singularity unless you’re in a game that you put it as the creature stage already, and 2) you can’t move to a solar system that is closer to the sun than it is to earth as there is no solar system map yet. you can still move to any other solar system outside earth’s solar system though, even if they are in the black hole. you can go in and out of the black hole at any time by unpacking your creature stage game and loading it as you would do with a regular stage.
the following 30 games now have optimal settings support: amplitude, fallout 4, hitman, hyperlight drifter, luxuria superbia, metal gear solid v: the phantom pain, rainbow six siege, red dead redemption 2, rift, skyforge, sleeping dogs definitive edition, shadow of the tomb raider, starbound, the cycle, the outer worlds, tekken 7, total war: rome 2, total war: warhammer 2, transistor, warframe, and xenonauts. we also updated rtx optimizations for batman: arkham vr, just cause 3, marvel’s spider-man, and resident evil 7 biohazard – episode 1.
unsurprisingly, amd/ati cuts all kinds of corners in their drivers and they’re no exception in this case. so many gamers have been feeling miserable on the 14.6-inch ultra-wide dell xps 13 9300, but dell now has a 13.3-inch business-oriented ultrabook that looks like a giant xps and it’s made by a company that knows how to make ultrabooks.
the intel-powered dell xps 13 9350 is a 2-in-1 that’s like an ultrabook in every way, shape, and form. it’s bigger than every ultrabook, and just as thin as ultrabooks. its display is bigger and it’s slightly thicker than an ultrabook, but it’s not as heavy. the 2-in-1 is also just as thin and light as an ultrabook, though it has no keyboard and a shiny 13.3-inch screen.
but, there’s only one thing that can make any 2-in-1 great: a keyboard. well, dell still has a keyboard so you know it’s a good ultrabook. there are also windows hello facial recognition features built into the dell xps 13 9350 so you don’t have to type in a pin or pattern every time you log in.
on the dell xps 13 9350 it’s almost like having a macbook pro, but with windows. the dell laptop has the same magnesium body as apple’s, and it just has a dell logo on it. the displayport is flanked by two usb-c 3.1 type-a ports, an hdmi 2.0 port, and a fan vent.